FM 0.1.1


Changes

Balanced many spells' damage, hit timings, distance, mana cost, etc

Varied several things to associate with Sector #, such as:

-Amount of nodes

- Cave size

- Chance of higher hp enemies

Mana Regen (MREGEN) stat reformatted

Focus properly reduces spell end lag and Echo copy time

Pausing stops timers on the mage such as mana regeneration

Added Mana Rune 1 Mana on Kill

Added Justice Locket Power and Life

Life Rune now grants 1 hp on kill instead of cast

Added support for flat hp and flat mana modifiers

Left and right spellcasts are now separate

Aiming spells is corrected for the spell to always cast based on where you clicked, or where the cursor was when the echo stack triggers


Bugs and Concerns

Simultaneous casting is buggy with some spells

Life and Mana stat changing is buggy, UI won't always match because of a bug with Sage Pendulum

Map node colors currently mean nothing, they are random


Gameplay Video

Files

Fusion Mage 0.1.1.zip 28 MB
40 days ago

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